Welcome to Mike Grusin's

“An engineer and producer living in Southern California, Daniel's work in digital multitracking and computer audio has included second-story gravity tests on a number of systems.”
-Daniel Keller

The Maker’s Bill of Rights

Filed under: Engineering — mgrusin at 3:43 pm on Sunday, November 26, 2006

From Make magazine (how many of these have you run into?)

  • Meaningful and specific parts lists shall be included.
  • Cases shall be easy to open.
  • Batteries should be replaceable.
  • Special tools are allowed only for darn good reasons.
  • Profiting by selling expensive special tools is wrong and not making special tools available is even worse.
  • Torx is OK; tamperproof is rarely OK.
  • Components, not entire sub-assemblies, shall be replaceable.
  • Consumables, like fuses and filters, shall be easy to access.
  • Circuit boards shall be commented.
  • Power from USB is good; power from proprietary power adapters is bad.
  • Standard connecters shall have pinouts defined.
  • If it snaps shut, it shall snap open.
  • Screws better than glues.
  • Docs and drivers shall have permalinks and shall reside for all perpetuity at archive.org.
  • Ease of repair shall be a design ideal, not an afterthought.
  • Metric or standard, not both.
  • Schematics shall be included.

http://www.makezine.com/04/ownyourown/

Make your own video game console

Filed under: Buy — mgrusin at 12:56 pm on Monday, November 20, 2006

Back in the day, video games (computer or console based) were coded up on slow microcomputers with small amounts of memory. This created a breed of programmers versed in squeezing every last drop of performance out of those systems. Here’s a kit that lets you try your hand at writing such code (with a few modern conveniences, such as an 80MHz Scenix microcontroller).

http://makezine.com/xgamestation/